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Elephant whisperer seduce befriend animal age of wonders 3
Elephant whisperer seduce befriend animal age of wonders 3




elephant whisperer seduce befriend animal age of wonders 3

As far as I am concerned, balance it how ever you want as long as it is consistent with the rest of the game. In short, this discussion is not about whether Arcane Binding is too weak or strong. Just to clarify, I am NOT talking about game balancing, whether Arcane Binding is too cheap to research/cast, whether Arcane Binding should have a success chance instead of always successful. However, I highly doubt the game needs a new effect that is so similar to mind control in so many ways. If Arcane Binding is a new and different type of effect from "Mind Control", it should clearly say so. Spending time memorizing the exceptions to all the game concepts is not perticularly a fun process. The last thing we want is to increase the dificulty of player learning AOW III.

elephant whisperer seduce befriend animal age of wonders 3

This is about the consistency of game concept ("Mind Control" in this case). I believe this has to be a bug that needs to be fixed.

elephant whisperer seduce befriend animal age of wonders 3

This inconsistency caused many players to be puzzled and/or frustrated, myself included. The Unit would disappear after the battle as if it were killed. However, when it comes to 4, things become strange. After all, Arcane Binding fits 1~3 perfectly okay. Looking at the effects of Arcane Binding, one may suspect it is also a "Mind Control" effect. If the unit leaves the battlefield or if the battle ends while the unit is controled, it permenantly becomes yours. Besides, units with Mind Control Immunity also can not be controled.Ĥ. This is why a unit who is immune to spirit damage would never get controled. The enemy unit must fail to pass a spirit check. In order to successfully control an enemy unit. Dominate is the only one that has a turn timer while other effects can last indefinitely until the controller is killed, or the effect dispeled (with "dispel" or "break control").ģ. While the mind control effect is active, you can use the unit as if it's yours (moving/attacking/using abilities). They all let player take control over a single enemy unit. They all have limited and usually different sets of valid targets, some are clearly explained, some are not so much.Ģ. Once all 15 have been built the achievement will unlock.In case you are new to the game, there are a number of "Mind Control" abilities:īefriend Animal, Control Undead, Charm, Convert, Seduce, Dominate, Necromantic Auraġ. Once you've built 5 wonders from one of those 3 civilizations, switch to the next and repeat. Note: You can only build 3 per game, once 3 have been built - quit game, restart and build the remaining 2 wonders. Once built, select your villagers and build the next one. Place it down so your villagers start to build and enter this cheat code: speed always wins Select the first one (start from left to right) Start the game and select your villagers. Home City: Chinese(Beijing) / Indians(Delhi) / Japanese (Edo) - This is the Flag icon to the right of your gamertag - choose the one you want to start with These 15 wonders are covered by 3 civilizations: The Chinese, Indians and Japanese. See the bottom of this guide for the potential fix. Note: The achievement We Need More Wood! is currently not tracking correctly - the community has found a potential fix to do with the build order of wonders.






Elephant whisperer seduce befriend animal age of wonders 3